Mathematics for Game Programming and Computer Graphics: Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environ Byl Penny de
A comprehensive guide to learning fundamental 3D mathematical principles used in games and computer graphics by exampleKey Features:Get acquainted with the essential mathematics needed to describe,…
Specifikacia Mathematics for Game Programming and Computer Graphics: Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environ Byl Penny de
A comprehensive guide to learning fundamental 3D mathematical principles used in games and computer graphics by exampleKey Features:Get acquainted with the essential mathematics needed to describe, simulate, and render 3D creationsConstruct and manipulate 3D animated environments using Python, Pygame, and PyOpenGLDevelop vertex and fragment shaders in OpenGL shader language to speed up renderingBook Description:Mathematics is an essential skill when it comes to graphics and game development, particularly if you want to understand the generation of real-time computer graphics and the manipulation of objects and environments in a detailed way. Python, together with Pygame and PyOpenGL, provides you with the opportunity to explore these features under the